Release
Blood was the Price » Devlog
Nearly 90 days ago I started work on Blood was the Price and finally it is done.
Three months of work that I think were well worth it. All it needed was some blood, sweat, tears, an almost complete re-write of the game. Many, many steps that were nothing but simplifications. Two playtests with whoever I could get my hand on and a last minute switch from working in basic Google Docs to Affinity Publisher.
And now finally the planned release, just in time for the itch.io suggested Christmas sale.
I am happy, I am pumped and I am a bit tired xD.
I wish everyone Happy Holidays and if you happen to give the game a read or even play, leave me a comment of your favourite moment!
Happy Holidays!
Owlsten
Files
Blood was the Price 1.1.pdf 1.4 MB
Dec 20, 2022
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Blood was the Price
You came, you conquered, and now?
Status | In development |
Category | Physical game |
Author | Owlsten |
Tags | Creative, Dark Fantasy, dashjam, Indie, journaling, Solo RPG, Tabletop role-playing game |
Languages | English |
More posts
- Version 1.3Jul 11, 2023
- Quick UpdateDec 21, 2022
- Version 0.9Nov 23, 2022
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